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A member registered Aug 22, 2020

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I liked the look of this game, it would be interesting to see the concept expanded a bit. The amount of levels was a nice touch, and I liked how the ant would constantly look at your cursor, which could definitely be utilized for other mechanics. All in all, good game.

The art was really nice, the music fit it well. The gameplay was simplistic but I can see the priority was more in concept and art which was cool in its own way. The only complaint I have is the lack of ending and the inconsistent controls for going through dialogue (E to interact, but Space to continue?). Anyways, good game overall, would definitely be interested in playing more.

I liked the concept, interesting idea for sure. One problem I personally had was that the strength of the attraction was kinda weak, and it made the game feel too slow. Luckily the music was good! Good game overall.

Awesome game! Took me a few levels to actually realize what the premise was but overall very good puzzle/physics game, kept me engaged all the way to the end and no doubt would've continued to if there were more levels (Not a criticism, just saying it's a good concept).

It was on the web version, yeah. Otherwise I really loved the art style and game play of the game.

Game looks great, once you leave the dungeon it gets pretty laggy. Also I was unable to get out of the crafting widget once I entered it in the house in the forest.

I understand making a game open source is not an easy choice, but it would make porting the game easier for consoles that support unity.


For instance, the PS Vita, which I've seen mentioned. There is a way to use unity to create for the ps vita, and it's not that far off from an android device in its form factor.